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Hi~
I'm working on a FEM simulation on PositionBasedDynamics and get trapped by the right way to convert a obj mesh to a tet model.
In the example scene DeformableSolidCollisionScene, I learned that .ele file and .node file are required to get a tetrahedron model, they're produced by the tool TetGen.
But unfortunately, I found that TetGen seems not to support a direct approach to convert a .obj file to .ele and .node TetGen doc, it seems only support .off .ply .stl .mesh. And there is a command tetgen -pqa5000.0 Armadillo_UV_low.off at the last line of the files armadillo_4k.ele and armadillo_4k.node, which hints that a .off is required, but I don't know where can I get the .off file...
So my confusion is that,
- how can I use
TetGencorrectly when working onPositionBasedDynamics?
more specifically,
- what is the
.offfile? - is it simply converted from a
.objfile or whatever else? - what is the most recommended way to do with
TetGenandPositionBasedDynamics?
Best regards~
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