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[Bug]: error when building asset using JEngine Panel #615

@tuanvus

Description

@tuanvus

JEngine Version

1.1.5

Unity Version

6.0.60f1

Target Platform

Android

Bug Description

----Phase 2: Building Assset ---------------

Steps to Reproduce

  1. open JEngine
  2. Slect Package -> addon1
  3. click Button Build All or Assets Only

Expected Behavior

Error Logs

An error occurred in build task TaskBuilding_SBP
-------------------------------------
System.Exception: [ErrorCode300] UnityEngine build failed ! ReturnCode : Exception
  at YooAsset.Editor.TaskBuilding_SBP.YooAsset.Editor.IBuildTask.Run (YooAsset.Editor.BuildContext context) [0x00090] in .\Library\PackageCache\com.tuyoogame.yooasset@b4c7464936f6\Editor\AssetBundleBuilder\BuildPipeline\ScriptableBuildPipeline\BuildTasks\TaskBuilding_SBP.cs:40 
  at YooAsset.Editor.BuildRunner.Run (System.Collections.Generic.List`1[T] pipeline, YooAsset.Editor.BuildContext context) [0x00085] in .\Library\PackageCache\com.tuyoogame.yooasset@b4c7464936f6\Editor\AssetBundleBuilder\BuildSystem\BuildRunner.cs:41 
UnityEngine.Debug:LogError (object)
YooAsset.Editor.BuildLogger:Error (string) (at ./Library/PackageCache/com.tuyoogame.yooasset@b4c7464936f6/Editor/AssetBundleBuilder/BuildSystem/BuildLogger.cs:84)
-------------------------------------------
Build failed at step BuildAssets: Asset build failed: System.Exception: [ErrorCode300] UnityEngine build failed ! ReturnCode : Exception
  at YooAsset.Editor.TaskBuilding_SBP.YooAsset.Editor.IBuildTask.Run (YooAsset.Editor.BuildContext context) [0x00090] in .\Library\PackageCache\com.tuyoogame.yooasset@b4c7464936f6\Editor\AssetBundleBuilder\BuildPipeline\ScriptableBuildPipeline\BuildTasks\TaskBuilding_SBP.cs:40 
  at YooAsset.Editor.BuildRunner.Run (System.Collections.Generic.List`1[T] pipeline, YooAsset.Editor.BuildContext context) [0x00085] in .\Library\PackageCache\com.tuyoogame.yooasset@b4c7464936f6\Editor\AssetBundleBuilder\BuildSystem\BuildRunner.cs:41 
UnityEngine.Debug:LogError (object)
JEngine.UI.Editor.Internal.PanelUI:LogMessage (string,bool) (at ./Packages/com.jasonxudeveloper.jengine.ui/Editor/Internal/PanelUI.cs:502)
JEngine.Core.Editor.CustomEditor.BuildManager:Log (string,bool) (at ./Packages/com.jasonxudeveloper.jengine.core/Editor/CustomEditor/BuildManager.cs:583)
JEngine.Core.Editor.CustomEditor.BuildManager:Update () (at ./Packages/com.jasonxudeveloper.jengine.core/Editor/CustomEditor/BuildManager.cs:193)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions ()

Additional Context

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Checklist

  • I have searched existing issues to ensure this bug hasn't been reported before
  • I have tested with the latest version of JEngine

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