-
Notifications
You must be signed in to change notification settings - Fork 3
Open
Labels
bugSomething isn't workingSomething isn't working
Description
(Godot v4.2.2)
Seems to be related to this issue with Godot engine.
But the only way to fix it that I've found is to manually check for these events so I'm sharing the fix here, in case someone else runs into this issue.
Add this to _EnterTree in Console.cs:
_commandInput.GuiInput += (InputEvent @event) =>
{
if (@event is InputEventKey key && key.Pressed)
{
if (key.Keycode == Key.Backspace)
{
_commandInput.DeleteText(_commandInput.CaretColumn - 1, _commandInput.CaretColumn);
}
else if (key.Keycode == Key.Enter)
{
ProcessCommand(_commandInput.Text);
}
}
};
Metadata
Metadata
Assignees
Labels
bugSomething isn't workingSomething isn't working