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Add ingame.objects.Audio as discussed in poll #14 #16

@Natuworkguy

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@Natuworkguy

Add the ingame.objects.Audio feature to the library as requested by users in poll #14. This should provide an object/class that allows developers to manage and play audio within the InGame UI library.

Requirements:

  • Design and implement an Audio object in the ingame.objects module.
  • Ensure the object supports basic audio playback operations (play, pause, stop, volume control).
  • Add documentation and example usage to the library docs.
  • Write unit tests for the new feature.

Reference: poll #14 for community feedback and requirements.

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