From 3b8ea71051e6cb3723708f7e887d22a60322e6a5 Mon Sep 17 00:00:00 2001 From: Panzer Date: Mon, 27 Oct 2025 13:58:06 -0600 Subject: [PATCH] feat: func_bhop LandingLimit -1 description --- fgd/brush/func/func_bhop.fgd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/fgd/brush/func/func_bhop.fgd b/fgd/brush/func/func_bhop.fgd index f42e4febb..aa06a8f06 100644 --- a/fgd/brush/func/func_bhop.fgd +++ b/fgd/brush/func/func_bhop.fgd @@ -9,7 +9,7 @@ target(target_destination) : "Remote Destination" : : "The entity specifying the point to which the player should be teleported (overrides progress teleport setting)." UseDestinationAngles(boolean) : "Use Destination Angles" : 1 : "Snap the player's angles and velocity direction to the angles of the destination entity." ResetVelocityOnTeleport(boolean) : "Reset Velocity on Teleport" : 0 : "Reset the player's velocity when teleported." - LandingLimit(integer) : "Landing Limit" : 0 : "The maximum amount of times the player is allowed to land on this. A limit of zero allows unlimited landings/bhops. Only full groundings count toward this, not just touching from above." + LandingLimit(integer) : "Landing Limit" : 0 : "The maximum amount of times the player is allowed to land on this. A limit of 0 allows unlimited landings/bhops. A limit of -1 uses gamemode-specific behavior emulating func_door blocks from the appropriate game. Only full groundings count toward this, not just touching from above." spawnflags(flags) = [