You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: README.md
+4-19Lines changed: 4 additions & 19 deletions
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -21,26 +21,10 @@ If you like this plugin and want to support my work, consider leaving a tip on K
21
21
*[Download](https://godotengine.org/asset-library/asset/2334) from the asset store, or
22
22
*[Download](https://github.com/mphe/GDNative-Ropesim/releases/latest) the latest release from the release page, or
23
23
*[Download](https://github.com/mphe/GDNative-Ropesim/actions) it from the latest GitHub Actions run, or
24
-
*[Compile](#building) it yourself.
25
-
2.Copy or symlink`addons/ropesim` to your project's `addons/` directory
24
+
*[Compile](docs/developing.md) it yourself.
25
+
2.Move`addons/ropesim` to your project's `addons/` directory
26
26
3. Enable the addon in the project settings
27
-
4. Restart Godot
28
-
29
-
## Building
30
-
31
-
First, clone or download the repository and run `git submodule update --init --recursive`.
32
-
33
-
See [here](https://docs.godotengine.org/en/latest/tutorials/scripting/gdextension/gdextension_cpp_example.html#doc-gdextension-cpp-example) on how to create and compile GDExtension libraries.
Clone the repository and run `git submodule update --init --recursive`.
6
+
7
+
See [here](https://docs.godotengine.org/en/latest/tutorials/scripting/gdextension/gdextension_cpp_example.html#doc-gdextension-cpp-example) on how to create and compile GDExtension libraries.
0 commit comments