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Hi,
I'm trying to generate the geometries for a larger IFC project using the IfcOpenShell-plugin, which takes quite a bit longer than I would've expected (or hoped for, anyways ;) ). Sadly I can't share the model, so I'll definitely have to do the investigation myself...
Here are my questions:
- Is there a way how I could figure out what's taking so long, like fine-granular logging or something similar?
- Are there any settings that could impact performance, and how would I get them to IfcOpenShell?
- I only need the geometry of a subset of objects. Is there a way I could let the RenderEngine know which ones I need and which it can ignore?
I'm happy for any other suggestions (including if there's a better place to ask questions like this)!
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