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This is the closest implemention I found that is almost drop in over the real one, maybe needs a layer on top of it to match the API of firebase, and from what I find messages that go from callback are all sent togheter, maybe needs an id parameter to always be sent so that you can differentiate between messages.
I'm taking a look to see if it's doable as I have a game that would just love to port on web and works with firebase. I'll let you know of progress and ask for help if needed and if you want I can create a PR after with changes.
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