diff --git a/.replit b/.replit new file mode 100644 index 0000000..df532a5 --- /dev/null +++ b/.replit @@ -0,0 +1,2 @@ +language = "python3" +run = "python main.py" diff --git a/README.md b/README.md index 19f8295..6fe1e2a 100644 --- a/README.md +++ b/README.md @@ -1,6 +1,7 @@ # A console turn-based RPG game inspired by the Warcraft universe, written in Python 3.6 using SQLAlchemy. [![Code Climate](https://codeclimate.com/github/Enether/python_wow/badges/gpa.svg)](https://codeclimate.com/github/Enether/python_wow) [![Build](https://travis-ci.org/Enether/python_wow.svg?branch=master)](https://travis-ci.org/Enether/python_wow) +[![Run on Repl.it](https://repl.it/badge/github/stanislavkozlovski/python_wow)](https://repl.it/github/stanislavkozlovski/python_wow) The game itself is turn-based and works through user text commands. The goal with this pet project is to create a somewhat complex game with good code structure, tests and documentation but most important of all: to learn how to handle a project bigger than 500 lines of code.