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Motivation

Add metrics to different processing of differential state.

Description

  • Add metrics to differential state processing

Note

Will add the dashboard later during the testing it on feature group.

@nazarhussain nazarhussain requested a review from a team as a code owner December 10, 2025 08:42
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Summary of Changes

Hello @nazarhussain, I'm Gemini Code Assist1! I'm currently reviewing this pull request and will post my feedback shortly. In the meantime, here's a summary to help you and other reviewers quickly get up to speed!

This pull request significantly enhances the observability of the differential state management system by introducing a comprehensive suite of metrics. These metrics cover various aspects of state regeneration, block replay, and differential storage, providing crucial insights into performance, success rates, and resource utilization. The goal is to enable better monitoring and understanding of the system's behavior, facilitating future optimizations and debugging.

Highlights

  • Metrics Integration: Introduced a new DifferentialStateRegenMetrics type and integrated various metrics across differential state processing functions to enhance observability.
  • Performance Monitoring: Added histograms to track the duration of key operations such as state regeneration, block replay, and differential computation/application, providing insights into execution times.
  • Success and Error Tracking: Implemented gauges to monitor the count of state regeneration requests, successful operations, and errors, with error counts categorized by reason for better debugging.
  • Resource Utilization Metrics: Included gauges to report the byte size of state differentials and snapshots, offering insights into storage efficiency and data volume.
  • New storeDifferentialState Function: A new asynchronous function storeDifferentialState was added to manage the persistence of state as either snapshots or differentials, incorporating relevant size metrics during storage.
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Code Review

This pull request introduces metrics for the differential state processing, enhancing observability into the regeneration, storage, and application of differential states. The changes involve adding new metric definitions, integrating these metrics into relevant functions, and updating function signatures to pass the metrics object. Overall, the implementation is well-structured and follows a consistent pattern for metric collection.


return state;
} catch (err) {
ctx.metrics?.regenErrorCount.inc({reason: RegenErrorType.loadState});
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medium

The regenErrorCount is incremented with RegenErrorType.loadState in the catch block. While loading state is a potential failure point, errors from applyStateRegenPlan could also be related to blockProcessing or invalidStateRoot if, for example, block replay fails or a state root mismatch occurs during block application. Consider a more granular error type mapping or a generic RegenErrorType.unknown if the specific error type cannot be determined from the caught exception.

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@nazarhussain Can you address this concern? regenErrorCount might count twice or thrice depending on where the error come from

Comment on lines +63 to +66
name: "lodestar_differential_state_load_diff_state_time_seconds",
help: "Time to load a differential snapshot state from the database in seconds",
// 30s, 1m, 2m, 4m
buckets: [30, 60, 120, 240],
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medium

The help string for loadDiffStateTime is currently identical to loadSnapshotStateTime. To improve clarity and accuracy, please update it to reflect that it measures the time to load a differential state, not a snapshot state.

    loadDiffStateTime: metricsRegister.histogram({
      name: "lodestar_differential_state_load_diff_state_time_seconds",
      help: "Time to load a differential state from the database in seconds",

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Please address this comment @nazarhussain

}
}

export async function storeDifferentialState(
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Where is this function used? If it is not related to metrics, please add it in another PR.

const state = snapshotToBeaconState(ctx, finalState);

return snapshotToBeaconState(ctx, finalState);
ctx.metrics?.regenSuccessCount.inc();
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Incrementing regenSuccessCount should come after regenTimer has stopped


return state;
} catch (err) {
ctx.metrics?.regenErrorCount.inc({reason: RegenErrorType.loadState});
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@nazarhussain Can you address this concern? regenErrorCount might count twice or thrice depending on where the error come from

}),
blockReplayCount: metricsRegister.histogram({
name: "lodestar_differential_state_block_replay_count",
help: "Count of blocks processed during state transition to differential historical state",
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Note that this is count of slots not count of blocks. There could be empty slots

Comment on lines +63 to +66
name: "lodestar_differential_state_load_diff_state_time_seconds",
help: "Time to load a differential snapshot state from the database in seconds",
// 30s, 1m, 2m, 4m
buckets: [30, 60, 120, 240],
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Please address this comment @nazarhussain

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3 participants