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Looks good to me at least for gradual improvements for PUGs, just some observations:
In rogue, I can still toss the ghost over the fence here and the other side near the yellow van:
And trying to order the bots to go to that area confirms that they cannot go to that location for the ghost:
I tossed the ghost into the water and it seems to have disappeared from the game mode?
The chairs being static really seems to help the bots not trip over the chairs in oilstain.
Checked that the motorcycles are now static:
The cardboard box is still physics based but could not manage to injure myself on it, so maybe the debris property is working?
And these cardboard boxes
Same for this janitorial bucket:
And this water jug:
I don't know how to injure myself with the rise roof lamps but at least they still look good:
For reference wrt to oilstain, this bucket seems to be static:
Chairs in conference room do seem to be heavier:
I didn't check every door handle in terminal, but they seem fine?
Oilstain:
Rise:
Rogue:
Terminal: