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Pull requests list

bevy_dev_tools::fps_overlay elide default font
#22323 opened Dec 31, 2025 by ickshonpe Loading…
make Archetype::component_index pub
#22322 opened Dec 31, 2025 by eugineerd Loading…
add gamepad to bevy_gilrs feature flag C-Docs An addition or correction to our documentation D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#22320 opened Dec 31, 2025 by it-me-joda Loading… 0.18
Fix: Closes shapes for 3d gizmos
#22317 opened Dec 30, 2025 by kfc35 Loading…
Per entity render pass exclusion (part 1 of 2)
#22316 opened Dec 30, 2025 by rlneumiller Loading…
Parallel GPU buffer writes A-Rendering Drawing game state to the screen C-Performance A change motivated by improving speed, memory usage or compile times S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22314 opened Dec 30, 2025 by aevyrie Loading…
perf: remove an unnecessary buffer copy from WASM asset loading pipeline A-Assets Load files from disk to use for things like images, models, and sounds C-Performance A change motivated by improving speed, memory usage or compile times S-Blocked This cannot move forward until something else changes
#22310 opened Dec 30, 2025 by joseph-gio Loading…
1 task
Update cosmic-text to 0.16 A-Text Rendering and layout for characters C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Deliberate-Rendering-Change An intentional change to how tests and examples are rendered S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22308 opened Dec 29, 2025 by ickshonpe Loading…
Parallel Mesh Collection A-Rendering Drawing game state to the screen C-Performance A change motivated by improving speed, memory usage or compile times S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#22297 opened Dec 29, 2025 by aevyrie Loading… 0.18
compute-shader mesh generation example A-Rendering Drawing game state to the screen C-Examples An addition or correction to our examples D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#22296 opened Dec 29, 2025 by ChristopherBiscardi Loading…
fix: add unwind safety to resource_scope A-ECS Entities, components, systems, and events C-Bug An unexpected or incorrect behavior D-Complex Quite challenging from either a design or technical perspective. Ask for help! S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#22290 opened Dec 28, 2025 by joseph-gio Loading…
Implement parallax-corrected cubemaps (PCCMs) for reflection probes. A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22288 opened Dec 27, 2025 by pcwalton Loading…
Provide a mechanism for applications to invoke the single-pass downsampler. A-Rendering Drawing game state to the screen C-Code-Quality A section of code that is hard to understand or change C-Feature A new feature, making something new possible S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#22286 opened Dec 27, 2025 by pcwalton Loading…
Add MeshPass v2 A-Rendering Drawing game state to the screen D-Complex Quite challenging from either a design or technical perspective. Ask for help! M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide M-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward S-Needs-SME Decision or review from an SME is required
#22284 opened Dec 27, 2025 by momoluna444 Loading…
Add a test to verify that a ComputedState being remove properly despawn DespawnOnExit entities A-ECS Entities, components, systems, and events C-Testing A change that impacts how we test Bevy or how users test their apps D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22280 opened Dec 26, 2025 by hukasu Loading…
AutoNavigationConfig::max_search_distance fix A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#22278 opened Dec 26, 2025 by ickshonpe Loading… 0.18
Bump the wgpu group with 3 updates C-Dependencies A change to the crates that Bevy depends on
#22275 opened Dec 26, 2025 by dependabot bot Loading…
Improve PCSS A-Rendering Drawing game state to the screen C-Refinement Improves output quality, without fixing a clear bug or adding new functionality. S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#22272 opened Dec 25, 2025 by superdump Draft
Bump super-linter/super-linter from 8.3.1 to 8.3.2 A-Build-System Related to build systems or continuous integration C-Dependencies A change to the crates that Bevy depends on
#22270 opened Dec 25, 2025 by dependabot bot Loading…
Self-referential relationships A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#22269 opened Dec 25, 2025 by mrchantey Loading… 0.19
Upgrade to wgpu 28 A-Rendering Drawing game state to the screen C-Dependencies A change to the crates that Bevy depends on S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22265 opened Dec 25, 2025 by ChristopherBiscardi Loading…
2 tasks
0.19
Fix handles being split by asset_server_managed. A-Assets Load files from disk to use for things like images, models, and sounds C-Bug An unexpected or incorrect behavior D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22261 opened Dec 24, 2025 by andriyDev Loading…
Rework FloatOrd with total_cmp() and hash by bits A-Math Fundamental domain-agnostic mathematical operations C-Code-Quality A section of code that is hard to understand or change D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Benchmarking This set of changes needs performance benchmarking to double-check that they help S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22248 opened Dec 23, 2025 by leftmostcat Loading…
Make bevy_audio optional for android_shared_stdcxx A-Audio Sounds playback and modification C-Code-Quality A section of code that is hard to understand or change O-Android Specific to the Android mobile operating system S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#22245 opened Dec 23, 2025 by Shatur Loading…
Directional navigation uses edge to edge distance not center to center A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#22241 opened Dec 23, 2025 by apekros Loading… 0.18
ProTip! Updated in the last three days: updated:>2025-12-28.