[Important] Isaac Lab Development Update #4339
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rthaker01
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For those interested in where core physics, collision, sensing, and control capabilities are heading, the Newton repo just published a Beta release update along with the roadmap to general availability. It’s a good snapshot of how the building blocks are maturing and how they’re intended to integrate with downstream robotics workflows like Isaac Lab. Please visit Newton Beta announcement and Roadmap to 1.0 Release |
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We're excited to share what's been happening across Isaac Lab and where we're headed next.
Our focus is on making Isaac Lab lighter weight and more modular. We want to give you flexibility in choosing your physics backend, visualizer, and renderer without requiring the full dependency stack when you don't need it. This also means expanding GPU compatibility: by decoupling from RTX rendering requirements, you will be able to run Isaac Lab on a mix of the latest NVIDIA compute GPUs (ex: L40s/H100/H200/B200), unlocking more powerful compute for your training workloads.
A key part of this effort is integrating https://github.com/newton-physics/newton, a GPU-accelerated physics simulation engine built on NVIDIA Warp. It integrates MuJoCo Warp as its primary backend and supports rigid body dynamics, cloth simulation, MPM for granular and deformable materials, inverse kinematics, and sensor simulation. With Newton, you can run Isaac Lab with significantly reduced dependencies, making it easier to deploy across different environments and platforms.
To support this direction, we're freezing the main branch and continuing development in a new develop branch. This branch will contain larger refactoring efforts to support both PhysX and Newton physics backends, as well as multi-renderer support.
In the meantime, we're providing two feature branches for early adopters:
Feature Branches
feature/isaacsim-6-0 - Isaac Sim 6.0 OSS Support
feature/newton - Isaac Lab - Newton Beta 2 branch
Isaac Lab Newton branch currently supports classic RL and flat terrain locomotion workflows. To try it out, check out the feature/newton branch and refer to the https://isaac-sim.github.io/IsaacLab/main/source/experimental-features/newton-physics-integration/index.html.
Recent Updates on Main
Since the 2.3.1 release, we've continued landing improvements on the main branch:
Robots & Environments
Sensors & Data Collection
RL & Training
Bug Fixes
Architecture
prim_utilswith IsaacLabprim_utils#3924)Contributors
Thank you to all our core contributors: @kellyguo11, @ooctipus, @AntoineRichard, @matthewtrepte, @pascal-roth, @rwiltz, @Mayankm96, @peterd-NV, @JerryJiehanWang, @KyleM73, @ashwinvkNV, @bmccann-bdai, @jtigue-bdai, @ozhanozen, @JinnnK, and many more!
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