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2 changes: 2 additions & 0 deletions .replit
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language = "python3"
run = "python main.py"
1 change: 1 addition & 0 deletions README.md
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# A console turn-based RPG game inspired by the Warcraft universe, written in Python 3.6 using SQLAlchemy.
[![Code Climate](https://codeclimate.com/github/Enether/python_wow/badges/gpa.svg)](https://codeclimate.com/github/Enether/python_wow)
[![Build](https://travis-ci.org/Enether/python_wow.svg?branch=master)](https://travis-ci.org/Enether/python_wow)
[![Run on Repl.it](https://repl.it/badge/github/stanislavkozlovski/python_wow)](https://repl.it/github/stanislavkozlovski/python_wow)
<img src="https://i.imgur.com/aPFfeMt.jpg" width="100%"></img>
The game itself is turn-based and works through user text commands.
The goal with this pet project is to create a somewhat complex game with good code structure, tests and documentation but most important of all: to learn how to handle a project bigger than 500 lines of code.
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